Parsec, a platform that allows users to remotely access virtual machines and their powerful PCs from any device without any noticeable latency, has been acquired by Unity Technologies, a publicly traded platform for creating and operating real-time 3D content. The transaction is structured as an all-cash deal totaling $320M. “When Chris Dickson and I started Parsec, we believed Parsec’s ultra-low latency streaming technology could allow anyone in the world to remotely interact with real-time 3D content,” said Benjy Boxer, Parsec’s CEO and cofounder. “In the past year, Parsec has empowered the world’s most inspiring and creative companies to freely work and play from anywhere, on any device, on their own terms. We’re thrilled to partner with Unity, where we can offer even more creators this same kind of liberating access to content and technology.”
When Chris Dickson and I started Parsec, we believed Parsec’s ultra-low latency streaming technology could allow anyone in the world to remotely interact with real-time 3D content. In the past year, Parsec has empowered the world’s most inspiring and creative companies to freely work and play from anywhere, on any device, on their own terms. We’re thrilled to partner with Unity, where we can offer even more creators this same kind of liberating access to content and technology. – Benjy Boxer
Founded by Boxer and Dickson in 2016, Parsec had raised a total of $33M in total reported funding with the last round coming in December of 2020 (Parsec Raises $25M to Ensure You Can Connect to Any Computer in the World Remotely). Investors in the company include Andreessen Horowitz, Lerer Hippeau, NextView Ventures, Makers Fund, and Notation Capital. The transaction is expected to close later this quarter.
“In the past year, companies and their employees have been collaborating and working together in fundamentally different ways,” said Marc Whitten, Senior Vice President and General Manager, Create Solutions at Unity. “With the workplace becoming more flexible, teams expanding and collaborating across multiple locations and creators leveraging a myriad of new devices, it’s clear that the creative process will evolve from on-premise devices to flexible and cost-effective cloud architectures. Parsec has addressed the unique requirements to support this type of high-performance processing no matter where creators are, showcasing technology that is both highly innovative and prescient. We believe Parsec is a rocket ship and we’re very excited to support their future growth.”
In the past year, companies and their employees have been collaborating and working together in fundamentally different ways. With the workplace becoming more flexible, teams expanding and collaborating across multiple locations and creators leveraging a myriad of new devices, it’s clear that the creative process will evolve from on-premise devices to flexible and cost-effective cloud architectures. Parsec has addressed the unique requirements to support this type of high-performance processing no matter where creators are, showcasing technology that is both highly innovative and prescient. We believe Parsec is a rocket ship and we’re very excited to support their future growth. – Marc Whitten